More than just a site redesign, this project provided a cohesive site architecture, and a way to browse game offerings before playing.
I worked as the lead Information Architect and User Interface designer to redesign the site of Playdom, a social gaming company. Budgetary limitations prevented the full information architecture plan from being implemented, but significant negative artifacts, such as a constantly changing header navigation, were stripped out, and more sensible architecture plans were put in their place
New home page:
New games discovery page (never before existed):
Game page mockup:
Site architecture mockup